Oog lost. Oog want home! Player bring Oog home?


This game was made to practice Bruce's 2D abilities, as well as to create a more traditional game with platforms and levels. Unfortunately, 3 hours wasn't that much time to create all that content, but it is still a platformer with levels. About an hour or more was spent just trying to fix the jumping - 2D is weird. At least the soundtrack is a bop!

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how the fuck do i mov

(1 edit)

gravity